AI Insights · Timothy · June 2025
Top Apple Arcade Games Performance in France, Q2 2025
Explore the performance of top Apple Arcade games in France during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the top Apple Arcade games in France demonstrated varied performance metrics across downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.
Chess - Play & Learn from Chess.com saw a steady increase in weekly revenue, reaching approximately $202K by the end of June. Weekly downloads experienced a decline from 53.5K at the start of April to 34K at the end of June. Meanwhile, weekly active users fluctuated, peaking at about 1.9M in mid-May before settling around 1.7M by the quarter's end.
Snake.io - Fun Online Snake by Kooapps maintained a modest revenue stream, peaking at $271 in early May. The game’s weekly downloads varied, starting at 19.7K and ending at 22K. Active users showed a peak of 274K in late April, with a slight decline to 225K by late June.
Fruit Ninja® from Halfbrick Studios experienced a dip in revenue throughout the quarter, beginning at $323 and dropping to $170 by June's end. Downloads saw a significant spike in early June, reaching over 11K. Active users increased to 53.9K in early June, before dropping to 40.7K.
Sonic Dash: Fun Endless Runner from SEGA showed a stable revenue trend, peaking at $450 in early June. Downloads fluctuated mildly, starting around 7.8K and ending at 6.8K. Active users increased to 55K by the end of June.
My Talking Tom by Outfit7 Limited had a steady revenue, peaking at $446 in early June. The game’s weekly downloads ended on a high note, rising to 7.6K by July. Active users saw a peak of 57.5K in late May.
For more detailed insights and data, visit Sensor Tower.